Scenario speech assignment technique for instant casting movie system
Proc. of Invited Workshop on Vision Based Human Modeling and Synthesis in Motion and Expression, Xian, China, VBH006.pdf, 2009.9
Curvature-Dependent Local Illumination Approximation for Translucent Materials
ACM SIGGRAPH 2009, Poster, ISBN 978-1-60558-726-4, 140-kubo.pdf, 2009.8
Aging Model of Human Face by Averaging Geometry and Filtering Texture in Database
ACM SIGGRAPH 2009, Poster, ISBN 978-1-60558-726-4, 758-kasai.pdf, 2009.8
A Natural Smile Synthesis From an Artificial Smile
ACM SIGGRAPH 2009, Poster,ISBN 978-1-60558-726-4, 137-fujishiro.pdf, 2009.8
Expressive Facial Subspace Construction From Key Face Selection
ACM SIGGRAPH 2009, Poster, ISBN 978-1-60558-726-4, 143-takamizawa.pdf, 2009.8
Directable Anime-Like Shadow Based on Water-Mapping Filter
ACM SIGGRAPH 2009, Poster, ISBN 978-1-60558-726-4, 091-shimotori.pdf, 2009.8
Characteristic Gait-Animation Synthesis From Single-View Silhouette
ACM SIGGRAPH 2009, Poster, ISBN 978-1-60558-726-4, 100-nakamura.pdf, 2009.8
Muscle-Based Facial Animation Considering Fat-Layer Structure Captured by MRI
ACM SIGGRAPH 2009, Poster, ISBN 978-1-60558-726-4 147-yarimizu.pdf, 2009.8
AUTOMATIC VOICE ASSIGNMENT TOOL FOR INSTANT CASTING MOVIE SYSTEM
Proceedings of ICASSP, 0001897.pdf, 2009.4
Fast Plausible 3D Face Generation From Single Photograph
ACM SIGGRAPH ASIA 2008, Poster, ISBN 978-1-60558-388-4, maejima.pdf, 2008.12
Synthesizing Facial Animation using Dynamical Property of Facial Muscle
ACM SIGGRAPH 2008, Poster, ISBN 978-1-60558-466-9, 0125-abstract.pdf, 2008.8
Hair Animation and Styling based on 3D Range Scanning Data
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Automatic and Accurate Mesh Fitting Based on 3D Range Scanning Data
ACM SIGGRAPH 2008, Poster, ISBN 978-1-60558-466-9, 0130-abstract.pdf, 2008.8
3D Facial Animation from High Speed Video
ACM SIGGRAPH 2008, Poster, ISBN 978-1-60558-466-9, 2133-abstract.pdf, 2008.8
Automatic Shadowing from Anime Sequence Layers
Poster & Animation Proceedings of the Symposium on Non Photorealistic Animation and Rendering, p.5, 2008.6