Scenario speech assignment technique for instant casting movie system

Proc. of Invited Workshop on Vision Based Human Modeling and Synthesis in Motion and Expression, Xian, China, VBH006.pdf, 2009.9

Curvature-Dependent Local Illumination Approximation for Translucent Materials

ACM SIGGRAPH 2009, Poster, ISBN 978-1-60558-726-4, 140-kubo.pdf, 2009.8

Aging Model of Human Face by Averaging Geometry and Filtering Texture in Database

ACM SIGGRAPH 2009, Poster, ISBN 978-1-60558-726-4, 758-kasai.pdf, 2009.8

A Natural Smile Synthesis From an Artificial Smile

ACM SIGGRAPH 2009, Poster,ISBN 978-1-60558-726-4, 137-fujishiro.pdf, 2009.8

Expressive Facial Subspace Construction From Key Face Selection

ACM SIGGRAPH 2009, Poster, ISBN 978-1-60558-726-4, 143-takamizawa.pdf, 2009.8

Directable Anime-Like Shadow Based on Water-Mapping Filter

ACM SIGGRAPH 2009, Poster, ISBN 978-1-60558-726-4, 091-shimotori.pdf, 2009.8

Characteristic Gait-Animation Synthesis From Single-View Silhouette

ACM SIGGRAPH 2009, Poster, ISBN 978-1-60558-726-4, 100-nakamura.pdf, 2009.8

Muscle-Based Facial Animation Considering Fat-Layer Structure Captured by MRI

ACM SIGGRAPH 2009, Poster, ISBN 978-1-60558-726-4 147-yarimizu.pdf, 2009.8

Fast Plausible 3D Face Generation From Single Photograph

ACM SIGGRAPH ASIA 2008, Poster, ISBN 978-1-60558-388-4, maejima.pdf, 2008.12

Synthesizing Facial Animation using Dynamical Property of Facial Muscle

ACM SIGGRAPH 2008, Poster, ISBN 978-1-60558-466-9, 0125-abstract.pdf, 2008.8

Hair Animation and Styling based on 3D Range Scanning Data

Silent download of sheep 카오스 맵 Download Pansori Boxer pyqt5 designer 다운로드 jdk 5 0 다운로드

Automatic and Accurate Mesh Fitting Based on 3D Range Scanning Data

ACM SIGGRAPH 2008, Poster, ISBN 978-1-60558-466-9, 0130-abstract.pdf, 2008.8

3D Facial Animation from High Speed Video

ACM SIGGRAPH 2008, Poster, ISBN 978-1-60558-466-9, 2133-abstract.pdf, 2008.8

Automatic Shadowing from Anime Sequence Layers

Poster & Animation Proceedings of the Symposium on Non Photorealistic Animation and Rendering, p.5, 2008.6