Qi Feng, Hubert P. H. Shum, and Shigeo Morishima

Resolving Occlusion for 3D Object Manipulation with Hands in Mixed Reality

24th ACM Symposium on Virtual Reality Software and Technology (VRST2018), No. 1166

http://vrst.acm.org/vrst2018/

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Due to the need to interact with virtual objects, the hand-object interaction has become an important element in mixed reality (MR) applications. In this paper, we propose a novel approach to handle the occlusion of augmented 3D object manipulation with hands by exploiting the nature of hand poses combined with tracking-based and model-based methods, to achieve a complete mixed reality experience without necessities of heavy computations, complex manual segmentation processes or wearing special gloves 래프트 게임. The experimental results show a frame rate faster than real-time and a great accuracy of rendered virtual appearances, and a user study verifies a more immersive experience compared to past approaches 셀레나. We believe that the proposed method can improve a wide range of mixed reality applications that involve hand-object interactions.